AI Insights · Timothy · July 2022
Top 5 Voxel Games on iOS in South America, Q2 2022
Here’s a look at the performance of the top 5 voxel game applications on iOS in South America during Q2 2022, based on data from Sensor Tower.
During the second quarter of 2022, several voxel game applications on iOS saw varying levels of success in South America. Data from Sensor Tower reveals trends in weekly downloads, revenue, and active users for the top five games in this category.
Minecraft by Mojang maintained a consistent performance throughout the quarter. Weekly revenue peaked at approximately $33K in early May and saw a slight dip towards the end of April, averaging around $26K to $29K in June. Downloads showed a gradual increase, with a notable rise to 2.3K in the last week of June. Active users also exhibited growth, starting from 163.7K in late March and climbing to 184.4K by the end of June.
Pixel Gun 3D: Online Shooter from Cubic Games experienced a varied performance. Revenue reached its highest point at around $1.5K in mid-June, with a slight decrease towards the end of the quarter. Downloads surged to over 2K in late May, and active users showed a steady increase from 8.3K in late March to approximately 10.3K by the end of June.
Crafty Lands by Afterverse Games saw more stable yet modest numbers. Revenue fluctuated around $900 to $1K, with a slight decline towards the end of June. Downloads peaked at 1.8K in late May, while active users remained relatively steady, hovering around 3.5K to 3.8K throughout the quarter.
Hunt Royale: Action RPG Battle from BoomBit, Inc. demonstrated a mixed performance. Revenue saw a peak of nearly $1K in early May but tapered off to around $400 to $500 by late June. Downloads reached their highest at over 1K in early May, but there was a significant drop to just over 100 by mid-June. Active users followed a similar trend, peaking at 1.8K in early May but decreasing to around 850 by the end of June.
Rodeo Stampede: Sky Zoo Safari by Featherweight Games Pty Limited showed a relatively stable performance in revenue, averaging around $400 to $500 per week. Downloads experienced a spike to 2.7K in mid-April and saw another rise to 1.3K in the last week of June. Active users remained consistent, fluctuating between 5.1K to 6.2K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and information, visit Sensor Tower's website.